• Sabata@ani.social
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    2 months ago

    I picked it up yesterday and I’m already destroying my sleep schedule as expected. This plus the Factorio DLC may cost me my job.

    • FunkFactory@lemmy.world
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      2 months ago

      Shapez2 went into EA a couple weeks ago too, I’ve been waiting for Factorio DLC anxiously but this Satisfactory release took me by surprise. It’s such a good year for factory sims 🕺

      I had put down Satisfactory earlier this year when starting T8 but I think the full release has rejuvenated my interest, I’m hype to finish the game now 🙌

  • The save the world plot is new.

    I appreciated the capitalist / industrialist commentary that this is what Ficsit does: Drop a few pioneers onto a planet and turn it into a giant self-consuming manufacturing plant, like a bacterium infecting a cell, that feeds some remote market with hyper-processed goods.

    Oh well. I expect it still to be amazing.

  • Can confirm Satisfactory_ has eaten 3000+ hours of my life.

    I’m curious if the hypertube physics is still the same, since lobbing myself between sites, or into the sky to do surveys or climb tall hills smacks of Portal and_ The Matrix._

    I hope it all still works.

    The new Bacon Agaric looks nice.

  • BobTheDestroyer@lemm.ee
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    2 months ago

    I played Satisfactory for a while. Got a little past oil extraction and power generation. I think I was doing it wrong, though. I only made one actual factory, like with a floor and such, and it was one of those little templates you can design and make several of. Most of the stuff I built was just scattered about the map with miners and constructors and smelters just laying about everywhere and conveyer belts connecting them. It felt disorganized and, well, unsatisfying. The transport tube (the futurama style one) was fun, but most of the rest of it just felt like work. That and the fact that there was no provided reason to do any of it caused me to just lose interest after a while. I think the Christmas gift construction tree, where the last item required like 10,000 gifts collected was kind of discouraging too.

    What keeps you motivated to improve, rebuild, and progress in the game? And what am I missing?

  • ThirdWorldOrder@lemm.ee
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    2 months ago

    Should be 100/100. I put in around 500 hours back during Covid and ready to take another plunge now. Fantastic game.

    Between this game and Icarus I am ready for winter mode.

      • Litany@lemmy.world
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        2 months ago

        Have you played 1.0 yet? You can automate a lot of the biomass process now that the main biomass burners (I.e. Not the ones attached to the hub) have conveyer belt inputs.

        I basically set up two industrial storage bins at the beginning of a biomass production line, one for wood and one for leaves. Each bin feeds into a constructor that turns the associated raw resource into biomass. Then feed those biomass constructors into another constructor that makes solid biofuel. Finally hook that up to the generators and all you have to do is spend a few minutes every hour or so collecting leaves and wood to dump in the storage bins.

        It’s still enough work that automating coal is a huge priority, but it’s not as tedious as it used to be at all.

        • Oh wow, this is such a relief. Yes, I just restarted and was dreading the pinch while transitioning from bio to coal.

          It still may mean regular leaf-gathering sweeps just dumping them in the intake bin rather than feeding each generator individually, but even that is an improvement.