Ah, misunderstood thanks.
Ah, misunderstood thanks.
… have you played either game? Cuz… how would you not argue that? One is a turn based RPG the other is an FPS.
Palworld is a rip off of Ark and BotW with Pokemon aesthetics. It opened early access the same year sword and shield came out. Before that Pokemon was not a big 3D open world type game. It also doesn’t include the survival/base building or FPS features in Pokemon. While palworld may be a derivative game, it is for sure different enough.
There is stuff like the palbox or the pokeball things that I could see them be dinged for though.
I mean, it also has very distinct gameplay from Pokemon? The newer open world games but like sword and shield released the same year pal world opened it’s early access (2019). Legends, which is the closest, was 3 years later.
Also, definitely adds FPS gameplay, survival gameplay with base building, and etc.
While it’s still not a great game, it’s definitely A: still early access and B: not just a Pokemon game.
Definitely took more than BotW and Ark than it did from anything else.
Yeah, waiting for them to put out a few more updates and maybe I’ll try again: they’ve fixed a good chunk of some stuff recently. It’s still not there as a completed game for what it wants to be, but it’s okay as a cooperative PvE survival/monster collector.
Haven’t played since they added the island as more levels, so this may be an old opinion: Theres just no real end game past get a cool base. Dungeons are pretty moot at that point, the raid boss just blows up the whole base for some rewards which isn’t worth it unless you have an empty base to summon shit, and the tower bosses and lvl 50 bosses weren’t a bad challenge but that was about it. After you’ve killed those once there’s not much to do. I guess farm them for very specific drops… to be stronger so you can… idk do nothing else….
But again, I haven’t played since they added the island and higher levels so maybe it’s a bit better in that regard now?
So, to be fair, you’re paid for your service of creating the art, not for the copyrighted material. I would think that is different than to creating a piece based on copyrighted material and then selling the finished art. Anyways, Bungie does not get ownership of their art, just the ability to sue for profits they make from selling it and/or damages, at best, If they can prove it violated copyright and it is not transformative/under fair use.
Also… while I’m here… god why white and orange it looks so bad, doesn’t match what is in game, and just… no.
Right? Why lie. Using mushrooms as a living sensor is cool as hell. Mushrooms can span miles through mycelium with multiple fruiting bodies. If you could take input from one body and get information from all the fruiting bodies that could be a cool way to get aggregate data across an area with little effort. Especially since mushrooms can grow in irradiated or otherwise dangerous locations.
Which sounds like mount selection based on if onland==True: landmountlist, else: airmountlist. ??? Can you really patent “I used an if statement to change what the mount button does based on a condition”
Boy, better fucking patent that fucking pure genius there’s no way anyone could program that without having copied us.
Like I fucking hope I misread that.