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Joined 1 year ago
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Cake day: June 6th, 2023

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  • I think I understand…

    Instead of the player iterating through and calling all of its abilities, the ability just connects directly to whichever signal it needs on the player?

    My current setup is to add each Ability as a node to the player, so right now it follows the “call down, signal up” adage that I hear everyone say. What would be a good way to implment the other way? I assume I should rework my current setup otherwise it’d be “signal down, signal up”?