MoonManKipper@lemmy.worldtoPC Gaming@lemmy.ca•Skyrim lead designer says Bethesda can't just switch engines because the current one is "perfectly tuned" to make the studio's RPGs
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6 days agoThe problem with the latest Bethesda games has not been the engine. It’s the writing and the design choices
I think that’s a reach - the difference between boring choices and interesting ones isn’t the engine - look at New Vegas and Daggerfall.