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Joined 1 year ago
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Cake day: June 23rd, 2023

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  • I just followed the official tuto, plus the install of mono/C# stuff. Did it again on my laptop, took a little while but it was easy as a breeze.

    The only hard thing to make work was m$ visual code for the C# scripting, it actually still doesn’t work more than basic code highlighting, doesn’t have a working godot intellisense nor can I compile or run the godot engine from it. I just run it from the Godot editor though.


  • I’m an old gamedev and software dev. I switched to Linux because I felt like every day there was some new, not better just different thing with windows you had to integrate. I feel the same for unity, I recall when they (2.7?) just downgraded from doubles to floats and my whole world didn’t work any more (tools included ofc).

    Just started with Godot C# on Linux, and I feel so in control (after some setup stuff ofc but I feel that that will only happen once) that I can just spend my time on my game and nothing else. So liberating.