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Joined 1 year ago
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Cake day: June 17th, 2023

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  • The weirdest thing is that steam doesn’t have a natural or self reinforcing monopoly. It wouldn’t take much for another company to copy their business model, and provide a competitor. In practice, however, they all fall flat on their faces.

    Steam’s model is to give up short term gain for a smaller long term gain. Over time, this has snowballed into what we see now. Gabe is happy to get ever richer from his golden goose laying away. The competitors get started, then try and gut the goose for a quick buck.


  • If it’s done well, it’s an excellent process. It lets smaller studios start getting paid earlier, which helps significantly. It also lets them establish a strong feedback loop with their player base.

    Factorio is an excellent example. The player base provided instant feedback on the gameplay, as they brought in more features. They also weren’t afraid to change things that didn’t quite work as well as planned. It also helped guide where to focus efficiency efforts.

    Unfortunately, a number of big companies have jumped on the bandwagon. They don’t quite get what early access is good for, and just use it as an excuse for bugs, as well as to drum up cheap advertising.