I convinced my parent company like 10 years ago to stop the push to Silverlight. We were a .NET shop so it made certain sense and we were basically writing apps, but I had to tell them that MS was killing it and it was better to stick to web apps.
I convinced my parent company like 10 years ago to stop the push to Silverlight. We were a .NET shop so it made certain sense and we were basically writing apps, but I had to tell them that MS was killing it and it was better to stick to web apps.
Oh I use the website on my phone. Keeps asking me to spin Some stupid wheel though.
+1 for Wezterm, it also had image support that Alacritty didn’t have, which I needed for Yazi to work.
I’ve heard good things about Warp too but Wezterm is where I’ll be for now.
It’s important to BE Agile than DO Agile.
Dave Thomas one of the founders of Agile
YouTube: Agile is Dead, long live Agile (40m): https://youtu.be/a-BOSpxYJ9M
YouTube Short Clip about Agile: https://youtube.com/shorts/NFIFpgaH6fM?si=D8QFStFfgPAkR175
No lie, when I saw the ghosts in FF7: Remake or whatever … I forced myself to finish the game and there’s no way I’m likely to play any of the sequels.
Also, like, this is just me but I got into PlayStation games fairly late. I got a PS5 and I played God of War 4 and was gobsmacked about how good that game played and looked. When I played FF7: Remake, the game itself looked amazing and a younger me would have loved seeing those graphics. However, I felt the cinematics and storyline were SO lackluster. I think after seeing God of War 4 cinematics, the FF7: Remake ones felt so dated …
Btw, I actually enjoyed FF15, I know it’s like unfinished with drama and all that but I really did like playing that game.