Size isn’t an issue imo. Applications are bulky for many more reasons than their packaging formats.
Size isn’t an issue imo. Applications are bulky for many more reasons than their packaging formats.
Interesting, didn’t know it was feasible to make the distribution open.
That doesn’t give me much to complain about in theory, but canonical has lost way too much good faith to give people a reason to keep open snap distribution going for free. They should definitely consider hosting an open store just to get people on board again.
Nothing in theory makes that an issue of flatpaks and snap, just that both rely on different means to interact with the host system that have been woefully slow to implement. If enough protocols are developed a flatpak or snap should be as capable as a native app with the safety benefits for free.
Honestly if not for the convoluted Linux FS layout, debs would be pretty serviceable and aren’t really different to the Windows solution. The fs layout makes installations way too fickle to clashing with other applications.
That and dependency hell, which distros should have never been allowed to touch beyond the core dependencies required to get your desktop running.
Nothing necessarily at the tech level. They’re more capable than Appimages or flatpaks to the point that you can use it to build a reproducible system hardened against tampering or defective updates.
The downside is that it’s controlled entirely by canonical, has limited abilities (if any?) for hosting storefronts/packages outside of their ecosystem, and said ecosystem is insecure and has already allowed multiple waves of malicious apps to reach end users because of poor moderation of listings masquerading as legitimate versions.
Canonical has also been increasingly hostile to flatpaks - removing it from Ubuntu and derivatives by default to push users towards snap.
The whole loopfs thing is just an annoyance, but the aggressive posturing by canonical as well as the closed nature of the storefront that has led to malicious attacks on end users is enough to give it more than a few haters.
I much prefer our modern package format solutions:
Yup. Some are pretty advanced now.
The same kernel software cryptography could certainly be marketed for single player games and proprietary applications as a solution to piracy.
Don’t like kernel anti cheat in your multiplayer games? here’s kernel anticheat for your single player games!
A locked down Windows “gaming OS” is probably what Xbox wants to go towards in some respects. It gives Microsoft the walled garden that they want, can lock out Valve as much as they fancy, and will likely be paired with some new APIs to set back Proton/WINE a few years. Hell, they could even still release XBOX hardware for that niche.
Self moderation has been way more effective at controlling cheaters than automated systems. Counterstrike did some good with overwatch and phone verification but I’ve always enjoyed manual server moderation if it’s maintained.
I got battlefield 5 and explicitly rebought it for Steam to play on the Deck. Like a year later they rugpulled Linux support because 2042 has done so badly that they had to start maintaining their old games again.
Not Windows centric enough. Visual Basic and Excel macros.
The problem with EA is that they never bothered to moderate their games. In the end you get spinbotters and shit whilst legit players have to deal with rootkits because they’re too stingy to pay for someone to review reports and develop moderation tools.
the Overwatch system in Counterstrike (and a bunch of other tools and policies in tandem with VAC) have been way more effective; I was always more certain that a blatant or suspected cheated would be dealt with in CS than in battlefield.
rust Vs c drama getting out of hand
I’m joining the war on us Vs them
on the side of them
Fucking hell you could cut the Reddit-tier snark with a knife.
BSD is more binary compatible than Windows. The fact there’s less MacOS ports on Linux seems to me like a lack of resources, but if you have a reason beyond 🤓☝️ then I’m genuinely interested.
Spotube uses the Spotify API for playlists but YouTube PipeAPI and other sources for music streaming.